This review describes one of the best parts of the Anno series. This meditative, colorful, and thoughtful German-style economic strategy is worth your attention.
Anno 1404 is a real-time urban economic simulation of the Middle Ages about the confrontation between the Middle Eastern and European worlds. The game was released in 2009 by Ubisoft on the Windows platform.
Europe declares crusades in the lands of Arab civilizations, seeking to get a lot of new lands and resources. The events of the game unfold around one of these military expeditions, announced by a cardinal of the state. The player is sacredly obliged to contribute to the ongoing campaign by all available means, while discovering a whole layer of palace intrigues and conspiracies in which you will have to take direct part.
In addition to the main campaign, acting as a kind of training, Anno offers many individual scenarios and challenges, as well as free play, plot is not related to the main story of events, but also interesting to explore.
The player's main activity is to build a successful city on a fictional archipelago near the near east. You start with a small European colony on the northern islands. Having built a port and the first settlement, you will have to face the needs of the inhabitants - they will ask for basic sustenance and satisfaction of the simplest social needs. Having provided your peasants with all the necessities, you will have a new class of population, which will put forward a larger list, and so on. A feature of the part is also the soon need to settle the southern colony, as the northern Europeans will very soon start asking for eastern luxuries, and without it the development of the city will stop.
To meet the needs of the inhabitants, it will be necessary to build a full production chain, consisting of mining, processing, and creating products and goods from raw materials. Having secured production, you have to worry about logistics and deliver goods to the townspeople. Very soon the place on the first island will run out, and you will have to build new colonies to provide for their metropolis. And for the land will be in competition with other players or bots, as each of them has its own city, which must be satisfied. Often this can lead to armed conflicts on land and water, or you will have to solve friction on the borders through diplomacy and trade.
Visually, the game of 2009 looks very juicy, colorful, and stylish. The cartoonishness of the graphics, and the elaboration of details, and a lot of animated characters help. And everything that happens in the streets of the city you have built is very pleasant to watch. And listening is no less comfortable. The sound of the surroundings, the city, nature, the music itself - everything is done at the highest level.