Runner is one of the main genres among Android games. Most of them repeat the concepts of each other and especially the genre's progenitors - classics like Temple Run and Subway Surfer, but DRIVE took a different path.
Despite the fact that the essence of the game remains the same as in the above projects, DRIVE differs in its presentation, due to which it stands out favorably. The game feels like a mixture of a runner and a race, which makes it more interesting and fresh in terms of concept - the developers thought through arcade and simple physics, often used in racing games, but left everything that characterizes the runner as a genre. On top of that, they diluted it all with simple but workable art techniques and the result is a curious hybrid.
Advantages of the project:
DRIVE is worth trying for those who are not thrilled with the classic concept of the runner as a genre - the project is still different from most similar games. Especially like the game will come to those who do not want to learn some parts of the map, and apply their skill - this is what the project and inclines the player, giving the complexity is not sharp, and gradually, with progression and establishment of new records. Over time, a clear and balanced structure becomes apparent, which provides the game with a low entry threshold and high replayability at the same time.
While DRIVE prefers to test the player on reaction speed and skill rather than mechanical memory, the game can in no way be called simple or purely childish - if you can advance far enough in survival mode, you'll see how much it has to offer in terms of challange.
You should play DRIVE if you:
The project is attractive first and foremost a revision of the formula of the runner without breaking it - all the basic elements of the genre are present, but in the little things the game is very different, which makes it special. Perhaps that's why and because of the high quality of the final product DRIVE is so beloved by players.